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VRML 2.0 Sourcebook, 2nd Edition

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  • Collectif d'auteurs

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THE BEST BOOK AVAILABLE ON VRMLFROM THE ONLY PEOPLE WHO COULD HAVE WRITTEN ITIt took a team of experts from SDSC (the San Diego Supercomputer Center) to write the most authoritative and comprehensive guide available for creating 3-D virtual worlds on the Internet with VRML. Focusing on step-by-step guidance and insider tips and tricks, this task-oriented guide contains everything you need to make optimum use of this new technology. Totally rewritten for Version 2.0, this book * How to design complex objects for your virtual world using VRML* How to use special lighting, viewpoints, and professional graphics techniques to create extremely realistic worlds* How to animate objects in and write scripts for your 3-D world with behaviors.Packed with fascinating and instructive examples, diagrams, and screen captures, VRML 2.0 Sourcebook is an invaluable technical resource for professional developers and hobbyists alike.CD-ROM * All the code for the VRML objects and worlds in the book* Textures and VRML objects that can be used to create more realistic VRML worlds* VRML Web browsers, authoring tools, and graphic manipulation tools* Java and JavaScript code to add behaviors to VRML worlds* Additional VRML worlds not in the book

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VRML 2.0 Sourcebook, 2nd Edition, Collectif d'auteurs

Langue
Année de publication
1996
Reliure
(souple)
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Titre
VRML 2.0 Sourcebook, 2nd Edition
Langue
Anglais
Éditeur
WILEY
Publié
1996
Format
souple
ISBN10
0471165077
ISBN13
9780471165071
Séries
Mots clés
Évaluation
3,15 sur 5
Description
THE BEST BOOK AVAILABLE ON VRMLFROM THE ONLY PEOPLE WHO COULD HAVE WRITTEN ITIt took a team of experts from SDSC (the San Diego Supercomputer Center) to write the most authoritative and comprehensive guide available for creating 3-D virtual worlds on the Internet with VRML. Focusing on step-by-step guidance and insider tips and tricks, this task-oriented guide contains everything you need to make optimum use of this new technology. Totally rewritten for Version 2.0, this book * How to design complex objects for your virtual world using VRML* How to use special lighting, viewpoints, and professional graphics techniques to create extremely realistic worlds* How to animate objects in and write scripts for your 3-D world with behaviors.Packed with fascinating and instructive examples, diagrams, and screen captures, VRML 2.0 Sourcebook is an invaluable technical resource for professional developers and hobbyists alike.CD-ROM * All the code for the VRML objects and worlds in the book* Textures and VRML objects that can be used to create more realistic VRML worlds* VRML Web browsers, authoring tools, and graphic manipulation tools* Java and JavaScript code to add behaviors to VRML worlds* Additional VRML worlds not in the book