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Teaches design, architecture, and management--the things programmers need to know before they can even begin writing code! Provides real-life case studies of what works and what doesn't. Takes the reader through all the necessary game creation steps-from seeing a game idea on paper to actually implementing that idea!
Achat du livre
Game Architecture and Design, Andrew Rollings, Dave Morris
- Langue
- Année de publication
- 1999
- product-detail.submit-box.info.binding
- (souple),
- État du livre
- Abîmé
- Prix
- 14,25 €
Modes de paiement
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