Exactement cet exemplaire ira dans le panier
Paramètres
- 256pages
- 9 heures de lecture
En savoir plus sur le livre
James Paul Gee begins his classic book with "I want to talk about video games--yes, even violent video games--and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. In this revised edition, new games like World of WarCraft and Half Life 2 are evaluated and theories of cognitive development are expanded. Gee looks at major cognitive activities including how individuals develop a sense of identity, how we grasp meaning, how we evaluate and follow a command, pick a role model, and perceive the world.
Achat du livre
What Video Games Have to Teach Us About Learning and Literacy, James Agee
- Langue
- Année de publication
- 2007
- product-detail.submit-box.info.binding
- (souple),
- État du livre
- Bon
- Prix
- 7,99 €
Modes de paiement
Personne n'a encore évalué .


