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Physics for Game Developers - 2nd Edition

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  • 551pages
  • 20 heures de lecture

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If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets.

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Physics for Game Developers - 2nd Edition, David M. Bourg, Bryan Bywalec, Glenn Seemann

Langue
Année de publication
2012
Reliure
(souple)
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Titre
Physics for Game Developers - 2nd Edition
Langue
Anglais
Éditeur
O'Reilly
Publié
2012
Format
souple
Pages
551
ISBN10
1449392512
ISBN13
9781449392512
Séries
Description
If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets.