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Principles of Three-Dimensional Computer Animation

Modeling, Rendering, and Animating With 3d Computer Graphics

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The basics of 3D computer animation, updated to reflect the latest advances in animation technology. Retaining the structure and substance of the successful first edition, O'Rourke integrates techniques that have become an accepted part of technology since the book was published. New sections cover advanced modeling, rendering, and animating techniques, including expressions, blended surfaces, environment rendering, animation constraints, volumetric lights, and an expanded description of particle systems. A new chapter on animation production has been added.

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Principles of Three-Dimensional Computer Animation, Michael O'Rourke

Langue
Année de publication
1998
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Titre
Principles of Three-Dimensional Computer Animation
Sous-titre
Modeling, Rendering, and Animating With 3d Computer Graphics
Langue
Anglais
Publié
1998
Format
rigide
Pages
285
ISBN10
0393730247
ISBN13
9780393730241
Séries
Description
The basics of 3D computer animation, updated to reflect the latest advances in animation technology. Retaining the structure and substance of the successful first edition, O'Rourke integrates techniques that have become an accepted part of technology since the book was published. New sections cover advanced modeling, rendering, and animating techniques, including expressions, blended surfaces, environment rendering, animation constraints, volumetric lights, and an expanded description of particle systems. A new chapter on animation production has been added.