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Robert J. King

    Robert J. King
    Invasion. Magic: The Gathering - Invasion Cycle Book I
    Legions
    Onslaught. Book 1
    Vinas Solamnus. Lost Legends. Volume 1
    The Thran
    GOODBYE CHOMSKY & OTHER ESSAYS ON LANGUA
    • The idea of this book is that language is too interesting to be enjoyed exclusively by linguists. This is undoubtedly unfair to linguistsnot people who speak several languages but academic linguists for whom linguistics is the scientific study of language. Though this book is informed by linguistics, it is not a linguistics book, rather a language-not-linguistics book. It is a book about topics involving language that interest me and that I hope will be interesting to the intellectually curious reader. Its topics include J. R. R. Tolkiens languages of Middle-earth, invented and artificial languages, language

      GOODBYE CHOMSKY & OTHER ESSAYS ON LANGUA
      3,0
    • Before the Brothers' War. Before the five colors of magic.Before history itself, the plane of Dominaira was ruled by the Thran. They built machines and artifacts, the likes of which have never since been seen. But amid this civilization, a shadow took root, one that would stretch its arms across space and time.The hideous evil of Phyrexia was born.

      The Thran
      4,1
    • Vinas Solamnus. Lost Legends. Volume 1

      • 302pages
      • 11 heures de lecture

      Vinas Solamnus. Soldier, Nobleman, Priest. Vinas Solamnus. Rebel, Commander, Conqueror. Vinas Solamnus. Author of The Oath and the Measure and founder of the Solamnic Knights. No knight was ever nobler, more spiritual, more idealistic than Vinas Solamnus . . . but he wasn't always that way. The story of his early years, his education, and his crucible is truly one of the most famous . . . Lost Legends of Krynn

      Vinas Solamnus. Lost Legends. Volume 1
      3,9
    • Onslaught. Book 1

      • 320pages
      • 12 heures de lecture

      The first novel in an all-new Magic (r) novel cycle.This is the first major novel release since the Odyssey cycle revamped a large part of the The Gathering world. This novel will reveal further changes to the Magic world.The land is in upheaval.The forest grows out of control. The mountains erupt. The seas boil. The swamps spew acid, and the plains turn to desert. Yet, amidst the turmoil there is civilization, brutal and unforgiving. Pit fighters battle to the death before tremendous crowds, making some rich, while others lose everything in one stroke of a sword.The games must continue.So must the struggle for survival.

      Onslaught. Book 1
      3,8
    • Legions

      • 312pages
      • 11 heures de lecture

      In the sequel to Onslaught, Kamahl, a former champion of the pits, must atone for his terrible deeds, deeds that gave rise to the followers of Phage, who want new blood battles in the arena, and the supporters of Akroma, leader of a terrible new religion. Original.

      Legions
      3,8
    • Dominaria is faced with a deadly invasion of its ruthless, powerful, and merciless enemies, the Phyrexians, and only the crew of the Weatherlight stands between Dominaria and certain destruction. Original.

      Invasion. Magic: The Gathering - Invasion Cycle Book I
      3,8
    • Realms of the Underdark

      • 345pages
      • 13 heures de lecture

      Short stories by Ed Greenwood, R. A. Salvatore, Elaine Cunningham, and other notable authors provide a fantastical portrait of the realms of the underdark, the home of the drow and the other unspeakable monsters of the dark. Original. 100,000 first printing.

      Realms of the Underdark
      3,8
    • Forgotten Realms: Realms of the Arcane

      • 312pages
      • 11 heures de lecture

      Candlekeep boasts one of the finest libraries in the Realms, where the privileged few may conduct their research. But what about its secret collections? Volumes and scrolls long forgotten or hidden from the inquiring eyes of browsers. Volumes dealing with matters that can only be described asarcane. New tales of Torl past and present by favorite Realms authors, including: Ed Greenwood, Elaine Cunningham, Jeff Grubb, Mark Anthony, and others

      Forgotten Realms: Realms of the Arcane
      3,7
    • Out of the devastation, destruction, and chaos of the fierce struggle between Phage and Akroma a new force is born, as Kamahl confronts his greatest foe--Karoma the destroyer. Original.

      Scourge. Onslaught Cycle III
      3,7
    • Guild Wars: Edge of Destiny

      • 432pages
      • 16 heures de lecture

      Destiny Called - They AnsweredIn the dark recesses of Tyria, elder dragons have awoken from millennial slumbers. First came Primordus, which stirred in the Depths forcing the asura to flee to the surface. Half a century later, Jormag awoke and drove the norn from the frozen climes of the Northern Shiverpeaks, corrupting sons and brothers along the way. A generation later, Zhaitan arose in a cataclysmic event that reshaped a continent and flooded the capital of the human nation of Kryta.The races of Tyria stand on the edge of destiny. Heroes have battled against dragon minions, only to be corrupted into service of the enemy. Armies have marched on the dragons and been swep aside. The dwarves sacrificed their entire race to defeat a single dragon champion. The age of mortals may soon be over. This is a time for heroes. While the races of Tyria stand apart, six heroic individuals will come together to fight for their people: Eir, the norn huntress with the soul of an artist; Snaff, the asuran ge­nius, and his ambitious assistant Zojja; Rytlock, the ferocious charr warrior in exile; Caithe, a deadly sylvari with deep secrets; and Logan, the valiant human guardian dealing with divided loyalties. Together they become Destiny’s Edge. Together they answer the call. But will it be enough?

      Guild Wars: Edge of Destiny
      3,7
    • Heart of Midnight

      • 313pages
      • 11 heures de lecture

      Revenge. The word rings in Casimir's mind. He has laid his plans for a decade - ten years among the scruffy children, the rats and the fleas of an orphanage. At last Casimir sets his intricate scheme into motion, seeking glorious revenge upon the man who slew his mother and made him an orphan.But revenge is a merciless master. To slay his nemesis, Casimir summons a dark and powerful curse. And when that terrible curse is summoned, he must confront the greatest foe of all...himself.Heart of Midnight is the fourth in an open-ended series of Gothic horror tales dealing with the masters and monsters of the Ravenloft dark fantasy setting.

      Heart of Midnight
      3,5
    • Patterns of Impunity

      • 360pages
      • 13 heures de lecture

      As the US special envoy for North Korean human rights from 2009 to 2017, Ambassador Robert R. King led efforts to ensure that human rights were an integral part of US policy with North Korea. In this book, he traces US involvement and interest in North Korean human rights.

      Patterns of Impunity
    • Merlins Fluch

      • 607pages
      • 22 heures de lecture

      Dies ist die wahre Geschichte von König Arthus und der Suche nach dem heiligen Gral. Eine Geschichte von furchtlosen Helden und ihren abenteuerlichen Reisen, und von einem Land, in dem die magischen Mächte vergangener Zeiten zum Leben erwachen. Und es ist die Geschichte des Zauberers Merlin, dem es zukommt, die Welt vor dem Sturz in die Dunkelheit zu bewahren. „Einer der ungewöhnlichsten Arthus-Romane der letzten Jahre - und ganz sicher einer der besten!“ SAN DIEGO TRIBUNE

      Merlins Fluch
      3,7
    • Lancelots Rache

      • 415pages
      • 15 heures de lecture

      Wie schon in Merlins Fluch verwebt J. Robert King Mythen und Magie zu einem monumentalen Epos und erweckt das sagenhafte Reich König Artus' zum Leben.§§Dies ist nun die Geschichte Lancelots vom See, Sohn eines Königs und berühmtester Ritter der Tafelrunde, der auszieht, Heldentaten zu vollbringen. Und es ist die Geschichte einer verbotenen, doch unvergänglichen Liebe.

      Lancelots Rache
      2,0