Bookbot

Ernest Cline

    29 mars 1972

    Ernest Cline est un auteur à succès qui plonge les lecteurs dans un monde de nostalgie et de culture pop. Ses œuvres mêlent avec brio des intrigues palpitantes à une profonde fascination pour les mondes virtuels et les jeux vidéo rétro. Cline explore les thèmes de l'identité et de l'évasion à travers des récits captivants qui résonnent auprès d'un public moderne. Son écriture est une célébration de l'imagination et de la culture geek.

    Ernest Cline
    Ready player one. Ready player two 1-2
    Ready player two
    Bridge to Bat City
    Robot uprisings
    Ready Player One
    Armada
    • Sa mission : sauver la planète Terre. Et ce n'est plus un jeu. Beaverton, Oregon, USA. Zack Lightman rêve d'un autre monde. Son père a disparu tragiquement, sa mère rentre tard chaque soir, et au collège, il passe le plus clair de son temps à défendre le souffre-douleur de sa classe. Il ne se sent chez lui qu'au Starbase Ace, la salle de jeux vidéo où ses réflexes, son intuition, son sens de la stratégie lui valent déjà une belle réputation. De là à ce qu'un ATS-31 sorti tout droit de l'univers virtuel d'Armada se pose sous ses yeux dans un rugissement de tuyères...

      Armada
      3,6
    • Ready Player One

      • 374pages
      • 14 heures de lecture

      "In the year 2044, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the Oasis. Wade's devoted his life to studying the puzzles hidden within this world's digital confines -- puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win -- and confront the real world he's always been so desperate to escape"--Page 2 of cover

      Ready Player One
      4,2
    • Robot uprisings

      • 476pages
      • 17 heures de lecture

      Humans beware. As the robotic revolution continues to creep into our lives, it brings with it an impending sense of doom. What horrifying scenarios might unfold if our technology were to go awry? From self-aware robotic toys to intelligent machines violently malfunctioning, this anthology brings to life the half-formed questions and fears we all have about the increasing presence of robots in our lives. With contributions from a mix of bestselling, award-winning, and up-and-coming writers, and including a rare story by “the father of artificial intelligence,” Dr. John McCarthy, Robot Uprisings meticulously describes the exhilarating and terrifying near-future in which humans can only survive by being cleverer than the rebellious machines they have created.

      Robot uprisings
      3,9
    • Bridge to Bat City

      • 320pages
      • 12 heures de lecture

      From #1 New York Times bestselling author Ernest Cline comes a mostly true tall tale about an unexpected friendship between a young girl and a music-loving colony of bats! Described as a "mostly true tall tale," Bridge to Bat City tells the story of a recently orphaned young girl named Opal B Flats, who forms an unexpected friendship with a music-loving colony of bats and embarks on an mission to find them a new home despite powerful forces determined to stop her. After losing her mother, thirteen-year-old outsider Opal moves in with her uncle Roscoe on the family farm. There, Opal befriends a group of orphaned bats. But just as the farm is starting to feel like home, the bats' cave is destroyed by a big mining company with its sights set on bulldozing the farmland next. If Opal and the bats can fit in anywhere, it's the nearby city of Austin, with its wonderfully eccentric characters and rich music scene. But with people afraid of the bats and determined to get rid of them, it'll take a whole lot of courage to prove that this is where the bats--and Opal--belong.

      Bridge to Bat City
      3,6
    • READY PLAYER TWO is the sequel to Clines blockbuster debut novel, Ready Player One, which spent over 100 weeks on the New York Times bestsellers list and was published in 58 countries and 37 languages

      Ready player two
      3,4