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Diane Duane

    18 mai 1952

    Diane Duane est une écrivaine dont la carrière s'étend sur plus de quatre décennies dans la science-fiction, la fantasy, la télévision et le cinéma. Son œuvre est reconnue pour son exploration de mondes et de personnages complexes, abordant souvent des thèmes profonds tels que la nature de la magie, de la technologie et de l'expérience humaine. Grâce à sa narration magistrale et à son style distinctif, Duane crée des récits immersifs qui captivent les lecteurs et suscitent la réflexion.

    Diane Duane
    The Empty Chair
    Marvel classic novels - Spider-Man: The Venom Factor Omnibus
    A Wizard Abroad
    The Book of Night with Moon
    Star Trek: Voyages of Imagination
    Star Trek Rihannsu
    • Star Trek Rihannsu

      The Bloodwing Voyages: Celebrating 40 Years of Star Trek

      • 784pages
      • 28 heures de lecture

      Set against the backdrop of Vulcan's tumultuous history, the Rihannsu people reject the oppressive logic of their homeworld. They embark on a daring journey through space, ultimately landing on a distant planet. This marks the beginning of their new civilization, which will evolve into the formidable Romulan Star Empire. The narrative explores themes of freedom, identity, and the struggle against tyranny as the Rihannsu forge their own destiny among the stars.

      Star Trek Rihannsu
      4,3
    • Star Trek: Voyages of Imagination

      The Star Trek Fiction Companion

      • 800pages
      • 28 heures de lecture

      For over four decades, the demand for Star Trek stories has led to five television series, over seven hundred episodes, ten feature films, and an animated series. From the early short-story adaptations by James Blish in the 1960s to the original novels of the 1970s and beyond, fiction has significantly expanded the Star Trek universe. This exploration delves into why these books serve as a powerful creative outlet for some and a fresh way to engage with the Star Trek mythos for others. The work reflects on the first forty years of professionally published Star Trek fiction, showcasing the personalities and creative sensibilities of its contributors. It provides an insightful look into the creative processes, challenges, innovations, and progress within this literary landscape. Author Jeff Ayers has engaged with nearly six hundred books and interviewed over three hundred authors and editors to create a comprehensive guide to this unique publishing phenomenon. Fully illustrated with book covers, the work includes an index by title and author, as well as a detailed timeline, making it an essential resource for every fan.

      Star Trek: Voyages of Imagination
      4,2
    • The Book of Night with Moon

      • 464pages
      • 17 heures de lecture

      Four Manhattan cats challenge the forces of evil when an ancient power invades the mystic Gates under Grand Central Station and unleashes terror throughout the city

      The Book of Night with Moon
      4,1
    • A Wizard Abroad

      • 355pages
      • 13 heures de lecture

      To give Nita a vacation from magic--and to separate her from Kit, her partner in wizardry--Nita's parents pack her off for a monthlong stay with her eccentric aunt in Ireland. But the Old World is even more steeped in magical doings than the United States, and Nita soon finds herself and a host of Irish wizards battling creatures from a nightmare Ireland--a realm where humankind is the stuff of tales and storybooks, and where the legends and monsters of Irish mythology are a deadly reality.So much for vacation abroad....

      A Wizard Abroad
      4,0
    • THE CULMINATION OF A SAGA TWENTY-TWO YEARS IN THE MAKING.They call themselves "Rihannsu" -- the Declared. To the Federation, they are the Romulans. By any name they are adversaries as formidable as they are inscrutable. Self-exiled from Vulcan in ages past, they retain an ancient martial philosophy and a code of conduct that has sustained them through centuries of hardship, warfare, and thwarted ambition.Now their empire is gearing for war once again. Armed with the revolutionary Sunseed technology, which can destabilize entire stars, a Romulan vessel is warping toward the heart of the Federation. Its target: Earth's sun.But this offensive comes at a perilous time, as a growing number of Romulan worlds are joining a revolution -- one led by the renegade Commander Ael t'Rllaillieu of the warbird "Bloodwing," with the aid of Captain James T. Kirk of the "Starship Enterprise(TM)" and the Hamalki physicist K's't'lk, the Federation's foremost authority on Sunseed technology. As the threat to Earth looms ever larger, "Bloodwing" and "Enterprise" lead an armada toward the Romulan homeworld for a final reckoning that will decide the future of the Rihannsu people.Cover Artist: Tom Hallman

      The Empty Chair
      4,0
    • In the twenty-third century, a crisis on Vulcan prompts the U.S.S. Enterprise™ to return home. Commander Spock, his father Sarek, and Captain Kirk confront Vulcan's past and present, navigating tribal warfare, court intrigue, and the ethics of logic. Spock must reconcile his duty to Starfleet with his ties to Vulcan to save the planet and the Federation.

      Spock's World
      4,0
    • Doctor's Orders

      • 291pages
      • 11 heures de lecture

      When Dr. McCoy grumbles once too often about the way the U.S.S. Enterprise™ ought to be run, Captain Kirk decides to leave the doctor in command while he oversees a routine diplomatic mission. Kirk beams down to a strange planet nicknamed "Flyspeck" to negotiate its admission into the Federation, leaving Dr. McCoy to enjoy his new authority. However, the doctor soon learns that command is a double-edged sword when Kirk disappears without a trace. Desperately trying to locate his captain, McCoy comes under pressure from Starfleet to resolve the situation immediately. Matters go from bad to worse when the Klingons arrive and stake their own claim on Flyspeck. Then another, more deadly power threatens them all, and suddenly Dr. McCoy and the Starship Enterprise find themselves pitted against an alien fleet in a battle they have no hope of winning.

      Doctor's Orders
      4,0
    • So You Want to be a Wizard?

      • 370pages
      • 13 heures de lecture

      Thirteen-year-old Nita, tormented by a gang of bullies because she won't fight back, finds the help she needs in a library book on wizardry which guides her into another dimension.

      So You Want to be a Wizard?
      3,9
    • Second of Diane Duane's "Middle Kingdoms" sequence, sequel to THE DOOR INTO FIRE. The quest of Freelorn Ferrant's son, exiled prince of Arlen, continues as he and his people push eastward across the Middle Kingdoms in pursuit of his lost throne. But his companion, the warrior and sorceress Segnbora, brings her own possibly deadly agenda to the search...

      The Door Into Shadow. Volume 2. Tale of the Five
      3,6
    • Captain Picard and the crew of the U.S.S. Enterprise encounter a parallel universe populated by duplicates of themselves

      Star Trek - The Next Generation. Dark Mirror
      3,9
    • Dark Mirror

      • 337pages
      • 12 heures de lecture

      It's the 24th century, and along with other sentinent races the people of Earth have formed the United Federation of Planets. But across the dimensional barrier there exists another empire, ruled by terror, and they plan to destroy the Federation from within.

      Dark Mirror
      3,8
    • This third volume of the Tale of the Five series continues the saga of Freelorn, his lover Herewiss and their people. To set the Fire free, Freelorn must stand up to his responsibilities as king. If he fails, the Goddess' plans will be ruined and the Fire will never be freed to the people.

      The Door into Sunset
      3,4
    • Star Trek 45. Intellivore

      • 239pages
      • 9 heures de lecture

      The Great Rift lies between the Sagitarius and Orion arms of the galaxy. Stars are scarce there, beyond the authority of the Federation, and legends abound of lost civilizations and of ancient monsters that prey on those who dare to venture into the vast darkness between the stars. When several ships and colonies mysteriously disappear into the Rift, the U.S.S. Enterprise leads an expedition to investigate various disturbing reports. Accompanied by two other Federation starships, Picard and his fellow captains discover a bizarre menace of unimaginable power. And the only way to trap this destructive entity is to use the Enterprise as bait.

      Star Trek 45. Intellivore
      3,4
    • Krajní meze a Pásmo šera byly průkopníky hororových a sci-fi televizních pořadů, přenášející horor na obrazovku, což bylo do té doby doménou filmů Rogera Cormana a paperbackových románů. Dnes, kdy Star Trek a Akta X dominují televizním žebříčkům, je těžké si představit, jakou revolucí Krajní meze byly ve srovnání s tehdejšími sitcomy a dramaty, jako byl Doktor Kildare nebo Muž z UNCLE. Krajní meze byly odvážnější než současné pořady a přinesly témata, která byla v té době tabu. Například epizoda „Průzkum uskutečnitelnosti“ z konce šedesátých let obsahovala provokativní prvky, jako je sexuální obsah a narážky na holocaust, a přinesla hlubokou analýzu obětí, přičemž se dotýkala i amerického obchodu. V devadesátých letech pokračoval seriál v tomto trendu, vyzýval diváky k zamyšlení a posouval hranice. V listopadu 1996 získal podruhé cenu CableACE Award. Tato tištěná antologie přináší jak staré, tak nové příběhy od autorů jako Diane Duanová a Richard Lupoff, doplněné o příběh od Fredrica Browna. Uvolněte se a užijte si čtení bez starostí o formátování.

      Krajní meze 1-3
      4,3
    • Die Tür ins Feuer

      Phantastischer Roman

      • 347pages
      • 13 heures de lecture

      Herewiss is the only man in centuries to possess the Power of the blue Flame, but he can't use or control it -- not even to help his dearest friend, Freelorn, exiled prince of Arlen. Herewiss does have a talent for more mundane sorcery, and (aided by the unearthly creature Sunspark) he uses it to rout the armies besieging Freelorn. But now Herewiss faces a devastating choice. His time to master the blue Fire is running out. Should he join Freelorn in his fight to regain his kingdom? Or should he seek out the ancient keep in the Waste where doors lead into other worlds -- perhaps even the door whose use will teach him to control the Power that he must master or die?...

      Die Tür ins Feuer
      3,0
    • Die einst mächtigen Magier der Mittleren Königreiche sind ratlos. Grausame Heerscharen der ewig bösen Schattenmächte lauern an den südlichen Pässen, gerüstet, alle Kreaturen dieser Welt zu vernichten. Nur Freelorn, Prinz von Arlen, stellt sich den Schatten. Sein Plan klingt aberwitzig: Seite an Seite mit den Mächten der weißen Magie will er sich dem namenlosen Schrecken des Glasschlosses stellen. Sunspark, eine rätselhafte Feuerkreatur, Eftgan, kampfstarke Königin aus dem uralten Reich Darhen, Herewith, Machthaber über die Flamme, und Segnbora, Schwertkämpferin und Drachenhexe, sind seine Klingengefährten. Am Schluß der apokalyptischen Schlacht wird der wahre König des Reiches den Thron erringen - oder die Welt geht in Brüche.

      Das Tor der Schatten. Fantasy- Roman.
      3,0
    • De toverboeken - 3: Hoge toverij

      • 254pages
      • 9 heures de lecture

      De jonge tovenaars Nita en Kit staan voor hun moeilijkste opgave tot dusver wanneer Nita's onuitstaanbare zusje Dairine op avontuur gaat. Ze is een tovenaar met bijna grenzeloze krachten geworden... Als Dairines toverhandboek - een laptop! - haar lichtvaardig op pad stuurt, moeten Nita en Kit achter haar aan, kriskras door de melkweg, voordat ze zo diep in moeilijkheden zit dat niets haar meer kan redden! ( http://www.dromen-demonen.nl/ )

      De toverboeken - 3: Hoge toverij
      3,8
    • Star Trek. Der Feind - mein Verbündeter

      • 350pages
      • 13 heures de lecture

      Die Romulanerin Ael ist eine gefährliche, aber traditionsbewusste Raumschiff-Kommandantin. Als die Romulaner ein vulkanisches Schiff kapern und die Besatzung für barbarische Gen-Experimente mißbrauchen, sieht sie nicht nur den Ehrenkodex des Imperiums in Gefahr. Sie ahnt, dass eine kleine Clique Machtbesessener mit Hilfe der vulkanischen Psi-Kräfte die gesamte Galaxis ins Chaos stürzen könnte. Den einzigen Ausweg sieht sie in einem geheimen Pakt mit ihrem Erzfeind, Captain James T. Kirk. Es gelingt ihr, Kirk zu einem halsbrecherischen Abenteuer zu überreden: Nach einem Scheingefecht soll die Enterprise als Aels "Beute" tief in den romulanischen Sektor geschleppt werden, um so die gefangenen Vulkanier zu befreien und das romulanische Gen-Labor zu zerstören. Captain Kirk muß sein Schiff und seine Besatzung aufs Spiel setzen, um die drohende Katastrophe zu verhindern. Und wenn Ael ein falsches Spiel spielt, ist die Enterprise rettungslos verloren. Schon glaubt Kirk, der Romulanerin vertrauen zu können, da wird der tollkühne Plan durchkreuzt.

      Star Trek. Der Feind - mein Verbündeter
      4,0
    • Sturm über Freistatt

      • 218pages
      • 8 heures de lecture

      Abenteuer aus der Stadt der Diebe, wo Geister, die man ruft, einen nie wieder loslassen - auch über den Tod hinaus.In diesem Band enthalten sind folgende➯ Eine Hand für einen Gott von Diane Duane➯ Ein Hauch Macht von Diana L. Paxon➯ Rebellen werden nicht in Palästen geboren von Andrew J. Offutt➯ Gyskouras von Lynn Abbey➯ Ein Fisch lernt fliegen von Robert Lynn AsprinVashanka, Gott der Stürme und des Krieges, ist nicht mehr. Er fiel durch den flinken Dolch eines Diebes von Freistatt, der finsteren, verrufenen Stadt der Diebe. Und während der Wind durch die Gassen von Freistatt heult, ziehen sich am Himmel die Wolken eines Sturms zusammen, der die Stadt und das ganze Rankanische Reich hinwegzufegen droht. Denn ein neuer Gott wartet darauf geboren zu werden - nicht in den Palästen der Edlen, sondern in den tiefsten Schatten der Diebeswelt

      Sturm über Freistatt
      3,6