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John French

    John French est un écrivain et concepteur de jeux indépendant dont l'imagination explore les recoins les plus sombres de la réalité et de l'espace. Il crée des récits qui explorent le potentiel destructeur des forces corruptrices, souvent avec un vif intérêt pour les implications philosophiques de tels scénarios. Son œuvre, qui comprend des séries et des contributions à des anthologies à succès, révèle une voix distincte fascinée par l'interaction entre le chaos et l'existence. Lorsqu'il n'imagine pas des récits de péril cosmique, French aime contempler de grandes idées et un bon vin.

    Praetorian of Dorn
    Ahriman: Sorcerer
    Ahriman
    Sigismund: The Eternal Crusader
    The Horusian Wars: Divination
    Frankenstein: Monsters of The Abyss
    • Frankenstein: Monsters of The Abyss

      • 204pages
      • 8 heures de lecture

      You only think you know the story of the monster and his creator.The monster never asked for life or even his mockery of one. Victor Frankenstein never asked if he should pierce the veil of death. His cousin Elizabeth never asked for her heart to be torn asunder Obsessed with conquering death, Victor's compulsion crossed the border into madness. He robbed graves of what was buried within and Death of its sting. Horrified by his success, he abandoned his creation. Hated and hounded for his appearance, the creature's only crime was wanting a life he had not asked for. As the first of his kind, and in defiance and honor of his creator, he took the name Adam Frankenstein. Victor and Adam find themselves locked in an epic conflict that rages from Switzerland to Ireland and back, a struggle that ensnares Elizabeth, who is caught between the man she is engaged to and the one she loves. It is a clash that can only end in death. But thanks to Victor, death is no longer the end. In this, the true tale of House Frankenstein, you may find that the true Monsters of the Abyss are not what you have been led to believe.

      Frankenstein: Monsters of The Abyss
      4,0
    • The Horusian Wars: Divination

      • 320pages
      • 12 heures de lecture

      A truly awesome collection of short stories featuring Inquisitor Covenant. Read about the allies – rogues, agents, psykers and killers – who aid him in his battle against the darkness.

      The Horusian Wars: Divination
      4,2
    • Sigismund: The Eternal Crusader

      • 192pages
      • 7 heures de lecture

      Sigismund, First Captain... Emperor's Champion..The Eternal Crusader! The Great Crusade is ending. The Emperor has returned to Terra while Horus remains among the stars to complete the unification of humanity. As the Imperial armies fight the final battles of the age, Remembrancer Solomon Voss seeks the answer to one question: why does Sigismund, First Captain of the Imperial Fists and greatest champion of the Legions, believe that war will not end? Granted a rare audience with the master of the Templars, the answer takes Voss on a revelatory journey to a time before Sigismund became a Space Marine, through his first battles and oaths, to the bitterest duels between Legions

      Sigismund: The Eternal Crusader
      4,2
    • Ahriman

      Unchanged

      • 416pages
      • 15 heures de lecture

      It has taken many long years and countless sacrifices, but finally Ahriman, former Chief Librarian of the Thousand Sons, now exile and sorcerer, is ready to attempt the most audacious and daring feat of his long life. His quest for knowledge and power has all been for one purpose, and he would now see that purpose fulfilled. His goal? Nothing less than undoing his greatest failure and reversing the Rubric that damned his Legion…

      Ahriman
      4,2
    • Ahriman: Sorcerer

      • 409pages
      • 15 heures de lecture

      Ahriman, greatest sorcerer of the Thousand Sons and architect of the Rubric that laid his Legion low, continues to walk the path towards salvation, or damnation. Searching for a cure for his Legion, he is forced to consider - was the great ritual somehow flawed from the very beginning? The answer may lie within the mysterious artefact known as the Athenaeum of Kallimakus, a grimoire of forgotten lore which is reputed to contain the exact words of the lost Book of Magnus… or, perhaps, even a transcription of the primarch's deepest and most secret thoughts.

      Ahriman: Sorcerer
      4,1
    • Praetorian of Dorn

      • 480pages
      • 17 heures de lecture

      Terra comes under attack from an enemy within as the Imperial Fists and Rogal Dorn prepare for the coming of Horus.

      Praetorian of Dorn
      4,2
    • Sons of the Emperor: An Anthology

      • 256pages
      • 9 heures de lecture

      An amazing collection of Horus Heresy Primarch short stroies, penned by a host of best selling authors. A must have for all fans of Horus Heresy!

      Sons of the Emperor: An Anthology
      4,1
    • Ahriman: The Omnibus

      • 880pages
      • 31 heures de lecture

      Omnibus containing all three novels in the Ahriman trilogy - Ahriman: Exile, Ahriman: Sorcerer and Ahriman: Unchanged - as well as eight additional short stories. The name Ahriman has lived in infamy ever since the galactic war of the Horus Heresy. The greatest sorcerer of the Thousand Sons, and protege to the primarch Magnus the Red, Ahriman's deepest flaw is hubris. His mistaken belief in casting the Rubric to cure his Legion of their curse has seen him exiled. Though spurned by his kin, Ahriman has not given up on his quest to restore his brothers from the fleshless husks they have become, and he will brave the worst horrors of the galaxy, and the Eye of Terror itself, to obtain the knowledge to achieve it. For to bring about salvation, Ahriman must risk his own further damnation and the wrath of his primarch.

      Ahriman: The Omnibus
      4,1
    • Eternal

      • 336pages
      • 12 heures de lecture

      Ahriman returns in the captivating story as he continues to fix his past mistakes.Doom has come upon the Thousand Sons. Born from the Rubric, a curse of fire and dust stalks them across time and space. The spirits of the Rubricae are vanishing from the prisons of their armour, while living sorcerers take their place one by one. Driven by the need to save his Legion and find redemption, Ahzek Ahriman seeks the time-altering technology of the forgotten necrons to overwrite the past. Shadowed by aeldari harlequins and with secrets and divisions spreading through his forces, he must find a new path to salvation before all becomes dust.

      Eternal
      3,8
    • Cypher: Lord of the Fallen

      • 192pages
      • 7 heures de lecture

      Cypher is one of the most mysterious figures in the galaxy, and this novel sheds light on his motivations and thoughts. Although, told from Cypher’s own point of view, his words are suspect by default…

      Cypher: Lord of the Fallen
      4,0