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Good Video Games and Good Learning

Collected Essays on Video Games, Learning and Literacy

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Exploring the intersection of video games, learning, and literacy, this book delves into how gaming fosters pleasure, mastery, and a sense of agency. It addresses the complex relationships between values, identity, and educational content, highlighting the varied experiences young people have in both gaming and traditional schooling. Additionally, it tackles controversial issues surrounding games, providing insights into how they can enhance learning and engagement.

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Good Video Games and Good Learning, James Agee

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Année de publication
2007
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Titre
Good Video Games and Good Learning
Sous-titre
Collected Essays on Video Games, Learning and Literacy
Langue
Anglais
Auteurs
James Agee
Éditeur
Lang
Publié
2007
Format
rigide
Pages
206
ISBN13
9780820497341
Séries
Évaluation
4 sur 5
Description
Exploring the intersection of video games, learning, and literacy, this book delves into how gaming fosters pleasure, mastery, and a sense of agency. It addresses the complex relationships between values, identity, and educational content, highlighting the varied experiences young people have in both gaming and traditional schooling. Additionally, it tackles controversial issues surrounding games, providing insights into how they can enhance learning and engagement.