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Talespinners - 2: Escaping Ordinary

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  • 336pages
  • 12 heures de lecture

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In this action-packed sequel to Saving Fable perfect for readers of The Land of Stories and The Phantom Tollbooth , Indira finds herself thrown into a quest full of dragons, unlikely allies, and high stakes. It's been a year since Indira rescued the city of Fable and landed a starring role in a story of her own. Now Indira's ready for a well-earned vacation. Too bad her advisors have other plans. In preparation for her story's sequel, Indira has been enrolled in the Hero's Journey tutorial, a quest designed to teach her how to be a team player. Indira's assigned crew is a mix of familiar faces and new friends, each hoping to follow in her footsteps into a story. Indira is ready for this new challenge--until someone crashes their quest. The intruder is more powerful than anyone she's faced before and begins transforming Ordinary into a giant video game. Indira's team will have to level up and outplay their opponent, or else the world's most beloved stories might be lost forever.

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Talespinners - 2: Escaping Ordinary, Scott Reintgen

Langue
Année de publication
2020
product-detail.submit-box.info.binding
(rigide),
État du livre
Très bon
Prix
5,99 €

Modes de paiement

4,4
Très bien
30 Évaluations

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Titre
Talespinners - 2: Escaping Ordinary
Langue
Anglais
Format
rigide
Pages
336
ISBN10
0525646728
ISBN13
9780525646723
Évaluation
4,35 sur 5
Description
In this action-packed sequel to Saving Fable perfect for readers of The Land of Stories and The Phantom Tollbooth , Indira finds herself thrown into a quest full of dragons, unlikely allies, and high stakes. It's been a year since Indira rescued the city of Fable and landed a starring role in a story of her own. Now Indira's ready for a well-earned vacation. Too bad her advisors have other plans. In preparation for her story's sequel, Indira has been enrolled in the Hero's Journey tutorial, a quest designed to teach her how to be a team player. Indira's assigned crew is a mix of familiar faces and new friends, each hoping to follow in her footsteps into a story. Indira is ready for this new challenge--until someone crashes their quest. The intruder is more powerful than anyone she's faced before and begins transforming Ordinary into a giant video game. Indira's team will have to level up and outplay their opponent, or else the world's most beloved stories might be lost forever.