Bookbot

Glenn Seemann

    Physics for Game Developers - 2nd Edition
    • Physics for Game Developers - 2nd Edition

      • 551pages
      • 20 heures de lecture

      If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets.

      Physics for Game Developers - 2nd Edition2012