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Focusing on the comprehensive process of 3D animation, this guide provides step-by-step instructions to complete a project using Maya. It covers essential components such as modeling, UV layout, texture creation, rigging, animation, and rendering, ensuring a thorough understanding of each stage in the 3D workflow. Ideal for both beginners and those looking to enhance their skills, the book emphasizes practical application and mastery of Maya's tools.
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Getting Started in 3D with Maya, Adam Watkins
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- Année de publication
- 2017
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