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Phil Bagge

    Teaching Primary Programming with Scratch Pupil Book Year 3
    Teaching Primary Programming with Scratch Pupil Book Year 4
    Teaching Primary Programming with Scratch Pupil Book Year 6
    Code IT Work Book 1
    Code IT Work Book 2
    Code IT Work Book 3
    • Code IT Work Book 3

      Algorithim to Code

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      The book introduces children to basic computer coding, emphasizing its importance for future skills. It focuses on the Scratch programming language, which is recognized globally in educational settings as an ideal starting point for young learners. The series aims to make programming accessible and engaging for children, laying a strong foundation for their coding journey.

      Code IT Work Book 3
    • Code IT Work Book 2

      Choices in Programming

      Focusing on foundational coding skills, this series introduces children to programming through Scratch, a widely recognized language in educational settings. It emphasizes the importance of coding in today's world, making it an essential skill for future success. Designed for early education, the series aims to engage young learners and provide them with a solid understanding of programming concepts.

      Code IT Work Book 2
    • Basic computer coding is essential for children's future skills, and the Scratch programming language is highlighted as the ideal starting point for early education. Recognized in schools globally, Scratch is designed specifically for children, making it an accessible and effective introduction to programming concepts. This series aims to equip young learners with foundational coding skills that will serve them throughout their education and beyond.

      Code IT Work Book 1
    • These books, classroom-tested and perfected by Phil Bagge through his website code-it.co.uk and published in conjunction with Hampshire Inspection and Advisory Service (HIAS), aid teachers in providing Key Stage 2 pupils with an exciting and challenging computer science curriculum. They can be used to supplement existing programming modules or as a complete KS2 computer science program of study. They contain a series of programming projects that gradually introduce pupils to algorithm design and evaluation, generalisation and decomposition. Pupils will learn how to use sequence, repetition, selection and variables through becoming creators of a wide variety of programming projects. Maths, literacy, humanities, gaming, music and control skills are all put to the test. There are four pupil workbooks to provide structure, resources and home learning links. These are designed to work in conjunction with the teacher book. In addition, there are also two home learning books that have been devised for children to learn programming outside of school. A growing bank of online videos are also available, designed to help teachers improve their own skills and take full advantage of the crosscurricular benefits of developing depth in programming. The Scratch programming language, widely recognised in schools, is freely accessible online or as a download and is the ideal place to begin programming.

      Teaching Primary Programming with Scratch Pupil Book Year 6
    • These books, classroom-tested and perfected by Phil Bagge through his website code-it.co.uk and published in conjunction with Hampshire Inspection and Advisory Service (HIAS), aid teachers in providing Key Stage 2 pupils with an exciting and challenging computer science curriculum. They can be used to supplement existing programming modules or as a complete KS2 computer science program of study. They contain a series of programming projects that gradually introduce pupils to algorithm design and evaluation, generalisation and decomposition. Pupils will learn how to use sequence, repetition, selection and variables through becoming creators of a wide variety of programming projects. Maths, literacy, humanities, gaming, music and control skills are all put to the test. There are four pupil workbooks to provide structure, resources and home learning links. These are designed to work in conjunction with the teacher book. In addition, there are also two home learning books that have been devised for children to learn programming outside of school. A growing bank of online videos are also available, designed to help teachers improve their own skills and take full advantage of the crosscurricular benefits of developing depth in programming. The Scratch programming language, widely recognised in schools, is freely accessible online or as a download and is the ideal place to begin programming.

      Teaching Primary Programming with Scratch Pupil Book Year 4
    • These books, classroom-tested and perfected by Phil Bagge through his website code-it.co.uk and published in conjunction with Hampshire Inspection and Advisory Service (HIAS), aid teachers in providing Key Stage 2 pupils with an exciting and challenging computer science curriculum. They can be used to supplement existing programming modules or as a complete KS2 computer science program of study. They contain a series of programming projects that gradually introduce pupils to algorithm design and evaluation, generalisation and decomposition. Pupils will learn how to use sequence, repetition, selection and variables through becoming creators of a wide variety of programming projects. Maths, literacy, humanities, gaming, music and control skills are all put to the test. There are four pupil workbooks to provide structure, resources and home learning links. These are designed to work in conjunction with the teacher book. In addition, there are also two home learning books that have been devised for children to learn programming outside of school. A growing bank of online videos are also available, designed to help teachers improve their own skills and take full advantage of the crosscurricular benefits of developing depth in programming. The Scratch programming language, widely recognised in schools, is freely accessible online or as a download and is the ideal place to begin programming.

      Teaching Primary Programming with Scratch Pupil Book Year 3
    • These books, classroom-tested and perfected by Phil Bagge through his website code-it.co.uk and published in conjunction with Hampshire Inspection and Advisory Service (HIAS), aid teachers in providing Key Stage 2 pupils with an exciting and challenging computer science curriculum. They can be used to supplement existing programming modules or as a complete KS2 computer science program of study. They contain a series of programming projects that gradually introduce pupils to algorithm design and evaluation, generalisation and decomposition. Pupils will learn how to use sequence, repetition, selection and variables through becoming creators of a wide variety of programming projects. Maths, literacy, humanities, gaming, music and control skills are all put to the test. There are four pupil workbooks to provide structure, resources and home learning links. These are designed to work in conjunction with the teacher book. In addition, there are also two home learning books that have been devised for children to learn programming outside of school. A growing bank of online videos are also available, designed to help teachers improve their own skills and take full advantage of the crosscurricular benefits of developing depth in programming. The Scratch programming language, widely recognised in schools, is freely accessible online or as a download and is the ideal place to begin programming.

      Teaching Primary Programming with Scratch Pupil Book Year 5
    • These books, classroom-tested and perfected by Phil Bagge through his website code-it.co.uk and published in conjunction with Hampshire Inspection and Advisory Service (HIAS), aid teachers in providing Key Stage 2 pupils with an exciting and challenging computer science curriculum. They can be used to supplement existing programming modules or as a complete KS2 computer science program of study. They contain a series of programming projects that gradually introduce pupils to algorithm design and evaluation, generalisation and decomposition. Pupils will learn how to use sequence, repetition, selection and variables through becoming creators of a wide variety of programming projects. Maths, literacy, humanities, gaming, music and control skills are all put to the test. There are four pupil workbooks to provide structure, resources and home learning links. These are designed to work in conjunction with the teacher book. In addition, there are also two home learning books that have been devised for children to learn programming outside of school. A growing bank of online videos are also available, designed to help teachers improve their own skills and take full advantage of the crosscurricular benefits of developing depth in programming. The Scratch programming language, widely recognised in schools, is freely accessible online or as a download and is the ideal place to begin programming.

      Learning Primary Programming with Scratch (Home Learning Book Years 5-6)
    • These books, classroom-tested and perfected by Phil Bagge through his website code-it.co.uk and published in conjunction with Hampshire Inspection and Advisory Service (HIAS), aid teachers in providing Key Stage 2 pupils with an exciting and challenging computer science curriculum. They can be used to supplement existing programming modules or as a complete KS2 computer science program of study. They contain a series of programming projects that gradually introduce pupils to algorithm design and evaluation, generalisation and decomposition. Pupils will learn how to use sequence, repetition, selection and variables through becoming creators of a wide variety of programming projects. Maths, literacy, humanities, gaming, music and control skills are all put to the test. There are four pupil workbooks to provide structure, resources and home learning links. These are designed to work in conjunction with the teacher book. In addition, there are also two home learning books that have been devised for children to learn programming outside of school. A growing bank of online videos are also available, designed to help teachers improve their own skills and take full advantage of the crosscurricular benefits of developing depth in programming. The Scratch programming language, widely recognised in schools, is freely accessible online or as a download and is the ideal place to begin programming.

      Teaching Primary Programming with Scratch Teacher Book
    • These books, classroom-tested and perfected by Phil Bagge through his website code-it.co.uk and published in conjunction with Hampshire Inspection and Advisory Service (HIAS), aid teachers in providing Key Stage 2 pupils with an exciting and challenging computer science curriculum. They can be used to supplement existing programming modules or as a complete KS2 computer science program of study. They contain a series of programming projects that gradually introduce pupils to algorithm design and evaluation, generalisation and decomposition. Pupils will learn how to use sequence, repetition, selection and variables through becoming creators of a wide variety of programming projects. Maths, literacy, humanities, gaming, music and control skills are all put to the test. There are four pupil workbooks to provide structure, resources and home learning links. These are designed to work in conjunction with the teacher book. In addition, there are also two home learning books that have been devised for children to learn programming outside of school. A growing bank of online videos are also available, designed to help teachers improve their own skills and take full advantage of the crosscurricular benefits of developing depth in programming. The Scratch programming language, widely recognised in schools, is freely accessible online or as a download and is the ideal place to begin programming.

      Learning Primary Programming with Scratch (Home Learning Book Years 3-4)