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Georgios N Yannakakis

    Playing Smart
    Artificial Intelligence and Games
    • Artificial Intelligence and Games

      • 337pages
      • 12 heures de lecture
      3,9(10)Évaluer

      This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players.

      Artificial Intelligence and Games
    • Playing Smart

      • 192pages
      • 7 heures de lecture

      A new vision of the future of games and game design, enabled by AI.

      Playing Smart