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The calling

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THE END OF THE WORLD IS COMING. PLAY NOW. OR WE ALL LOSE. After centuries in secrecy, twelve unbroken bloodlines, equipped with hidden knowledge and lethal training, must take humanity's fate into their hands. In Omaha, Nebraska, Sarah stands at her graduation, her future bright until a meteor strikes, obliterating half her school. Unharmed and unsurprised, she knows she is the Player of the 233rd line - the Cahokian. Endgame has arrived. Meanwhile, in Juliaca, Peru, Jago navigates the chaos following the meteor's impact. As the Player of the 21st line - the Olmec, he is prepared. Across the globe, meteors rain down, cities burn, and the news heralds the apocalypse. Yet Sarah, Jago, and ten others are already strategizing for the impending battle. They are the Players, and only one will succeed in saving the world. Embedded within the narrative is a puzzle; solve it to unlock a case of gold. Read the books, find the clues, and decipher the puzzle. Who will emerge victorious? Additionally, Niantic is developing a mobile augmented reality game linked to the books and mythology, with major prizes tied to each puzzle, while Twentieth Century Fox has acquired the movie rights.

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The calling, James Frey

Langue
Année de publication
2015,
État du livre
Bon
Prix
1,79 €

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3,6
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