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Focusing on the design and development of learning games, this book shares insights and lessons from the authors' decade-long experience in the field. It highlights successful strategies and common pitfalls faced by developers of educational games and transmedia experiences. Personal anecdotes provide context to their creative process, helping readers assess the feasibility of their own projects. Additionally, the book offers a framework for ethical considerations in the design and research of complex digital systems, enriching the reader's understanding of the educational gaming landscape.
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Learning Games, Scott J. Warren, Greg Jones
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- Année de publication
- 2018
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