Bookbot

Real, Vol. 14

Évaluation du livre

Paramètres

  • 208pages
  • 8 heures de lecture

En savoir plus sur le livre

Eisner-award nominated creator Takehiko Inoue creates a dramatic tale of triumph over adversity. This is the story of three young men whose lives are profoundly changed by their involvement with wheelchair basketball. Critically acclaimed, award-winning manga artist Takehiko Inoue doesn’t pull any punches in this stunning portrayal of people struggling with serious life issues. Masterfully combining rich character development with beautifully detailed line art, Inoue, the creator of the mega-hit masterpieces Slam Dunk and Vagabond, lifts the manga medium to a completely new level of storytelling. Takahashi finally decides to pick up the ball again. But he soon discovers that wheelchair basketball is a completely different game from regular basketball, and he’ll have to start all over again from the fundamentals. Will Takahashi’s ego and his old ways prevent him from rediscovering his former passion?

Achat du livre

Real, Vol. 14, Takehiko Inoue

Langue
Année de publication
2016
product-detail.submit-box.info.binding
(souple)
Nous vous informerons par e-mail dès que nous l’aurons retrouvé.

Modes de paiement

4,4
Très bien
44 Évaluations

Il manque plus que ton avis ici.

Titre
Real, Vol. 14
Langue
Anglais
Éditeur
Viz Media
Publié
2016
Format
souple
Pages
208
ISBN10
142158221X
ISBN13
9781421582214
Séries
Real
Évaluation
4,4 sur 5
Description
Eisner-award nominated creator Takehiko Inoue creates a dramatic tale of triumph over adversity. This is the story of three young men whose lives are profoundly changed by their involvement with wheelchair basketball. Critically acclaimed, award-winning manga artist Takehiko Inoue doesn’t pull any punches in this stunning portrayal of people struggling with serious life issues. Masterfully combining rich character development with beautifully detailed line art, Inoue, the creator of the mega-hit masterpieces Slam Dunk and Vagabond, lifts the manga medium to a completely new level of storytelling. Takahashi finally decides to pick up the ball again. But he soon discovers that wheelchair basketball is a completely different game from regular basketball, and he’ll have to start all over again from the fundamentals. Will Takahashi’s ego and his old ways prevent him from rediscovering his former passion?