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Master storyteller Joanne Harris has created a magical and epic romp– a fresh, funny, and wonderfully irreverent new take on the old Norse tales, sure to be enjoyed by readers young and old.Seven o’clock on a Monday morning, five hundred years after the end of the world, and goblins had been at the cellar again. . . . Not that anyone would admit it was goblins. In Maddy Smith’s world, order rules. Chaos, old gods, fairies, goblins, magic, glamours – all of these were supposedly vanquished centuries ago. But Maddy knows that a small bit of magic has survived. The “ruinmark” she was born with on her palm proves it – and makes the other villagers fearful that she is a witch (though helpful in dealing with the goblins-in-the-cellar problem). But the mysterious traveler One-Eye sees Maddy’s mark not as a defect, but as a destiny. And Maddy will need every scrap of forbidden magic One-Eye can teach her if she is to survive that destiny.
Achat du livre
Runemarks, Joanne Harris
- Langue
- Année de publication
- 2007
- product-detail.submit-box.info.binding
- (rigide),
- État du livre
- Bon
- Prix
- 1,99 €
Modes de paiement
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- Titre
- Runemarks
- Langue
- Anglais
- Auteurs
- Joanne Harris
- Éditeur
- Doubleday
- Publié
- 2007
- Format
- rigide
- Pages
- 528
- ISBN10
- 0385611307
- ISBN13
- 9780385611305
- Séries
- Runemarks
- Mots clés
- Fiction, Fantasy, Young Adult, Aventure, Fantasy young adult, Magie, Mythologie, Fantasy épique, Monde souterrain, Oracle, Gobelin, Orques, Gnomes, lutins, Mythologie germanique
- Première publication
- 2007
- Titre original
- Runemarks
- Évaluation
- 3,75 sur 5
- Description
- Master storyteller Joanne Harris has created a magical and epic romp– a fresh, funny, and wonderfully irreverent new take on the old Norse tales, sure to be enjoyed by readers young and old.Seven o’clock on a Monday morning, five hundred years after the end of the world, and goblins had been at the cellar again. . . . Not that anyone would admit it was goblins. In Maddy Smith’s world, order rules. Chaos, old gods, fairies, goblins, magic, glamours – all of these were supposedly vanquished centuries ago. But Maddy knows that a small bit of magic has survived. The “ruinmark” she was born with on her palm proves it – and makes the other villagers fearful that she is a witch (though helpful in dealing with the goblins-in-the-cellar problem). But the mysterious traveler One-Eye sees Maddy’s mark not as a defect, but as a destiny. And Maddy will need every scrap of forbidden magic One-Eye can teach her if she is to survive that destiny.









