Bookbot

Digital game-based learning

Évaluation du livre

Paramètres

  • 442pages
  • 16 heures de lecture

En savoir plus sur le livre

Today's workforce is quicker, sharper, more visually oriented, and more technology-savvy than ever. To truly benefit from the Digital Natives' learning power and enthusiasm, traditional training methods must adapt to the way people learn today. Written by the founder of Games2train, this innovative book is filled with examples and information to meet the demands of both educators and employers.

Édition

Achat du livre

Digital game-based learning, Marc Prensky, Sivasailam Thiagarajan

Langue
Année de publication
2007
product-detail.submit-box.info.binding
(souple)
Nous vous informerons par e-mail dès que nous l’aurons retrouvé.

Modes de paiement

3,8
Très bien
56 Évaluations

Il manque plus que ton avis ici.

Langue
Anglais
Publié
2007
Format
souple
Pages
442
ISBN10
1557788634
ISBN13
9781557788634
Séries
Évaluation
3,75 sur 5
Description
Today's workforce is quicker, sharper, more visually oriented, and more technology-savvy than ever. To truly benefit from the Digital Natives' learning power and enthusiasm, traditional training methods must adapt to the way people learn today. Written by the founder of Games2train, this innovative book is filled with examples and information to meet the demands of both educators and employers.