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Beginning Unity Editor Scripting

Create and Publish Your Game Tools

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  • 284pages
  • 10 heures de lecture

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Editor scripting in Unity is explored, focusing on various methods for customizing the editor to enhance game workflows. This knowledge, often overlooked in literature, provides game developers with a deeper understanding of Unity's inner workings. By mastering these techniques, developers can create tailored tools and assets, potentially leading to opportunities for passive income through the Asset Store. The book emphasizes the practical application of editor scripting to empower unique game concepts.

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Beginning Unity Editor Scripting, Benny Kok

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Année de publication
2021
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