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Literature, Videogames and Learning

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Pages
218pages
Temps de lecture
8heures

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Exploring the intersection of literature and videogames, this innovative work highlights how game design and gameplay can reshape our comprehension of literary texts. It delves into the transformative potential of interactive storytelling, offering fresh insights into narrative structures and character development through the lens of gaming.

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Literature, Videogames and Learning, Andrew Burn

Langue
Année de publication
2023
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