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Focusing on 3D concepts and essential fundamentals, this book offers a comprehensive guide to computer graphics with practical programming using OpenGL in Java. The second edition features three new chapters and extensive updates, ensuring that readers have access to the latest advancements in the field. It's designed to be accessible for learners, making complex topics easier to grasp.
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Foundations of 3D Graphics Programming, Jim X. Chen, Chunyang Chen
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- Année de publication
- 2008
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