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Focusing on essential game modeling techniques, this title guides readers through character and environment modeling, mapping, and texturing. It provides valuable insights and practical tips for launching a career in the game industry, catering to various skill levels. The book offers a comprehensive approach, taking readers step-by-step through the entire process of creating characters and environments.
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3ds Max Modeling for Games, Andrew Gahan
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- Année de publication
- 2017
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