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A Composer's Guide to Game Music

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  • 288pages
  • 11 heures de lecture

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Music in video games is a sophisticated composition that engages players, sets the pace, and enhances interactivity. Composers must master specialized skills not typically taught in conservatories, such as creating linear loops and music chunks for resequencing. Winifred Phillips, an award-winning composer, provides a comprehensive guide for aspiring video game composers, covering essential skills, the role of music in games, and job opportunities in the field. While the lucrative game industry attracts many musicians, Phillips emphasizes that a genuine love for video games is the most crucial qualification. The guide delves into vital topics, including musicianship, immersion, musical themes, game genres, workflow, collaboration with development teams, linear and interactive music, audio technology, and business management. This resource offers invaluable insights for musicians and composers eager to express their creativity in a dynamic industry, maintain their musical identities in a technical environment, and craft exceptional music within the constraints of this evolving medium.

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A Composer's Guide to Game Music, Inc ebrary, Winifred Phillips

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Année de publication
2014
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