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Fédération

Cette vaste saga de science-fiction retrace le voyage de l'humanité vers un avenir lointain, alors que la Fédération Terrestre s'efforce de maintenir la paix et l'ordre dans de vastes régions interstellaires. La série explore les intrigues politiques, les conflits militaires et les dilemmes moraux qui surviennent lors de rencontres avec diverses civilisations extraterrestres. Plongez dans un univers où le courage, la diplomatie et l'ingéniosité sont primordiaux pour la survie et l'expansion de la race humaine.

Der verschollene Computer.
The Cosmic Computer
Graveyard of Dreams
Space Viking
Ministry of Disturbance and Other Science Fiction by H. Beam Piper, Adventure
A Slave is a Slave

Ordre de lecture recommandé

  • The narrative explores a complex dialogue between Count Erskyll and Prince Trevannion regarding the transition from slavery to a form of servitude, highlighting themes of power, exploitation, and the slow evolution of society. Erskyll expresses skepticism about the proposed changes, fearing that the new system will perpetuate abuse and debt. In contrast, Trevannion believes gradual reforms will eventually lead to genuine freedom, emphasizing that societal change requires time and effort. The discussion reflects deep philosophical questions about freedom and the responsibilities of leadership.

    A Slave is a Slave
  • Exploring complex themes of morality, logic, and communication, this collection features four thought-provoking stories. "A Slave is a Slave" challenges the notion of sympathy towards the oppressed, while "Oomphel in the Sky" questions the effectiveness of logic against deeply held beliefs. "Omnilingual" delves into the difficulties of translating an ancient Martian language, emphasizing the barriers of time and understanding. Lastly, "The Keeper" follows Raud's quest to reclaim stolen treasure, showcasing courage against technologically advanced foes.

    Ministry of Disturbance and Other Science Fiction by H. Beam Piper, Adventure
  • Space Viking

    • 222pages
    • 8 heures de lecture
    3,6(18)Évaluer

    Vengeance is a strange human motivation -- it can drive a man to do things which he neither would nor could achieve without it... and because of that it lies behind some of the greatest sagas of human literature! After a galaxy-wide war had left the planetary federation in ruins, every surviving civilized world was on its own. And that was a perfect setup for the marauders from the far-out rim. Trask was one of those dreaded Space Vikings, a warrior spaceman with a crew and a ship that struck terror to a thousand worlds. But Trask had a special personal interest in scourging the stars -- he wanted to draw upon himself the fire of a certain enemy -- a renegade planet-wrecker with a yen for galactic empire building.... This text, taken from Analog November 1962 through February 1963, is Piper's original novel.

    Space Viking
  • Graveyard of Dreams

    Science Fiction Stories

    • 160pages
    • 6 heures de lecture
    3,6(56)Évaluer

    Featuring five of H. Beam Piper's notable stories, this collection showcases his talent for imaginative storytelling. Each tale explores unique themes, from the haunting "Graveyard of Dreams" to the thought-provoking "Genesis." Readers will encounter intriguing plots and compelling characters in "Operation R.S.V.P.," "The Answer," and "Last Enemy," making this anthology a must-read for fans of science fiction and those new to Piper's work.

    Graveyard of Dreams
  • The Cosmic Computer

    • 154pages
    • 6 heures de lecture
    3,7(7)Évaluer

    Set on a struggling backwater planet rich in war surplus, the story follows the inhabitants' quest for a long-lost supercomputer. As they navigate the brink of economic collapse, the search for this technological relic becomes their hope for salvation, intertwining themes of desperation and innovation in a sci-fi backdrop.

    The Cosmic Computer
  • Vor Beendigung des Krieges war der Planet eine waffenstarrende Festung. Nahezu alle Einrichtungen waren doppelt vorhanden, um Ausfällen zu begegnen, die durch einen Angriff aus dem Weltraum hätten auftreten können. Conn Maxwell wußte, wo diese geheimen Anlagen zu finden waren. Aber keine Spur wies auf das angebliche Vorhandensein des Computers >Merlin< hin, das allmächtige Elektronengehirn der Befestigungsanlage. Doch man glaubte ihm nicht. Eine machthungrige Gruppe von Männern erhoffte sich durch den Einsatz des Computers für ihre Ziele schnellen und durchschlagenden Erfolg. Keiner ahnte etwas von den Gefahren, die der Zivilisation drohten, wenn das nur von wenigen Überlebenden streng gehütete Geheimnis des Computers an die Öffentlichkeit dringen würde ...

    Der verschollene Computer.
  • Ullr Uprising

    • 108pages
    • 4 heures de lecture
    4,0(4)Évaluer

    The narrative centers on Terra's struggle to quell the Uller uprising, drawing parallels to the historical Sepoy Mutiny within an expansive interstellar empire. This gripping tale showcases H. Beam Piper's masterful storytelling in the Space Opera genre, offering a blend of action and deep insight into the complexities of rebellion and governance.

    Ullr Uprising