Each year the magicians of Imardin gather together to purge the city streets of vagrants, urchins and miscreants. Masters of the disciplines of magic, they know that no one can oppose them. But their protective shield is not as impenetrable as they believe. Sonea, angry, frustrated and outraged by the treatment of her family and friends, hurls a stone at the shield, putting all her rage behind it. To the amazement of all who bear witness, the stone passes unhindered through the barrier and renders a magician unconscious. The guild's worst fear has been realised ... There is an untrained magician loose on the streets. She must be found before her uncontrolled powers unleash forces that will destroy both her, and the city that is her home. THE MAGICIANS' GUILD is a blistering fantasy adventure from a bestselling author skilled in both world-building and storytelling. The trilogy continues with THE NOVICE and THE HIGH LORD.
La Guilde des SorciersSéries
Cette série fantastique suit une jeune sorcière alors qu'elle cherche à trouver sa place dans un monde magique rempli d'intrigues et de dangers. L'histoire se concentre sur sa formation, ses amitiés et ses conflits avec des sorciers puissants. La série explore des thèmes de pouvoir, de responsabilité et de sacrifice alors que le personnage principal fait face à divers défis. Chaque tome apporte de nouvelles aventures et révélations qui propulsent l'histoire en avant.




Ordre de lecture recommandé
- 1
- 2
The Novice
- 480pages
- 17 heures de lecture
"Even if a magician's powers surface of their own accord, he will soon be dead if he does not gain the knowledge of how to control them." Alone among all the novices in the Magicians' Guild, only Sonea comes from lowly beginnings. Yet she has won powerful allies—including Lord Dannyl, newly promoted to Guild Ambassador. But Dannyl must now depart for the Elyne court, leaving Sonea at the mercy of the lies and malicious rumors her enemies are busy spreading . . . until the High Lord Akkarin steps in. The price of Akkarin's support is dear, however, because Sonea, in turn, must protect his mysteries—and a secret that could lead a young novice mage deep into the darkness. Meanwhile, Dannyl's first order to resume High Lord Akkarin's long-abandoned research into ancient magical knowledge is setting him on an extraordinary journey fraught with unanticipated peril—as he moves ever-closer to a future both wondrous . . . and terrible.
- 3
The High Lord
- 544pages
- 20 heures de lecture
"You want to know the truth." Sonea has learned much since she was but a penniless urchin possessing an awesome untapped ability. She has earned the grudging respect of her fellow novices and a place in the Magicians' Guild. But there is much she wishes she had never learned—what she witnessed, for example, in the underground chamber of the mysterious High Lord Akkarin . . . and the knowledge that the Guild is being observed closely by an ancient fearsome enemy. Still, she dares not ignore the terrifying truths the High Lord would share with her, even though she fears it may be base trickery, a scheme to use her astonishing powers to accomplish his dark aims. For Sonea knows her future is in his hands—and that only in the shadows will she achieve true greatness . . . if she survives.
The Magician's Apprentice
- 800pages
- 28 heures de lecture
Taking place hundreds of years before the events of The Magicians' Guild, The Magician's Apprentice is the new novel set in the world of Trudi Canavan's Black Magician trilogy. In the remote village of Mandryn, Tessia serves as assistant to her father, the village Healer. Her mother would rather she found a husband. But her life is about to take a very unexpected turn. When the advances of a visiting Sachakan mage get violent, Tessia unconsciously taps unknown reserves of magic to defend herself. Lord Dakon, the local magician, takes Tessia under his wing as an apprentice. The hours are long and the work arduous, but soon an exciting new world opens up to her. There are fine clothes and servants and - to Tessia's delight - regular trips to the great city of Imardin. However, Tessia is about to discover that her magical gifts bring with them a great deal of responsibility. For a storm is approaching that threatens to tear her world apart.