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Paramètres
- 900pages
- 32 heures de lecture
En savoir plus sur le livre
This text covers the development of real-time rendering (several frames per second) for use in computer games, computer-animated movies, advertising and other applications. It focuses on the entire graphics pipeline, presenting new techniques and time-tested algorithms.
Achat du livre
Real-Time Rendering, Tomas Möller, Eric Haines
- Langue
- Année de publication
- 2002
- product-detail.submit-box.info.binding
- (rigide)
Modes de paiement
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- Titre
- Real-Time Rendering
- Langue
- Anglais
- Auteurs
- Tomas Möller, Eric Haines
- Éditeur
- A.K. Peters
- Publié
- 2002
- Format
- rigide
- Pages
- 900
- ISBN10
- 1568811829
- ISBN13
- 9781568811826
- Séries
- Évaluation
- 4,2 sur 5
- Description
- This text covers the development of real-time rendering (several frames per second) for use in computer games, computer-animated movies, advertising and other applications. It focuses on the entire graphics pipeline, presenting new techniques and time-tested algorithms.



